
So when building your brigades, you choose individual companies for the battalions that your unit consists of.Ģ) Stronger airplanes. This means that unit sizes will be smaller and this help better represent modern combat as a divisional structure is very rare. All things on the list might not be permament and be subject for change.ġ) The base unit in YAMDaM is a battalion, instead of a brigade. This is a list of gameplay element that differ from the vanilla game. The aim is to create a believable and an immersive world for the player to interact with.įeatures different from the vanilla game: YAMDaM II (Yet Another Modern Day Mod II) is a modification for Hearts of Iron 4 and a successor to YAMDAM I, which aims to change the World War 2 setting of the vanilla game to a modern day setting. Here is the preliminary "What is YAMDaM II" text: I'm posting this early to gather as much people willing to help and jump on the modding wagon. As you would imagine this removes a lot of the political and economic parts of the game, which are done so well.Īgain, I apologize if this is not the right area to ask a question about a HOI4 mod.I'm planning on carrying on my YAMDaM (modern day mod) project to Hearts of Iron IV. This mod, in its current state, simply has no "End game" unless you are willing to become exceedingly aggressive and keep your foot on the gas the whole time, steamrolling nations before they can develop. You spend hours, or perhaps days and weeks building your vast empire, and if you played your cards right, you had your enemy generally out-gunned or otherwise beaten. Take Civilization, the game series, for example. This has an unfortunate effect of removing what most people would consider the "End game" of a play-through. My only guess as to why this massive, unchecked build up occurs is because nations suddenly gain focuses that greatly reduce division build times, or drastically cut production costs enabling fledgling nations to, over decades, build into super powers. This effectively makes wars of aggression almost impossible and certainly impractical as the years go on a major nation might have the same army strength, or worse, less of an army strength as a far "weaker" and smaller nation.

I've noticed that somewhere in the 10 to 15 year mark every nation has more or less completed their entire national focus trees and switches to air, navy, or army Continuous Focuses which then generate HUGE armies for every single country in the game. Within Millennium Dawn: Modern Day, is there a setting to disable the Continuous Focuses option for AI and/or players? I'm not sure if there is an area for discussing mods for HOI4, and if there is I apologize for posting this here instead of there.
